<IMG SRC="../../utils/wclogo.gif" ALT="Walnut Creek CDROM">
<TITLE>James L. Dean (New Orleans, LA) contributes his VGAMAZE tools written for MS-DOS VGA graphics with the Borland C++ 3.0 compiler. VGAMAZE displays mazes with square (SQRMAZE.CPP) or hexagonal rooms (HEXMAZE.CPP) in three dimensions on your monitor. It includes a template for one dimensional virtual arrays. The plotting class can plot any surface z=f(x,y). An example program for surfaces (SPIKE.CPP) demonstrates that its good for more than just mazes. The CUG Library distribution includes all C++ source code and executables for SQRMAZE, HEXMAZE, and SPIKE. VGAMAZE version 4 (as released on 02/27/94) is immediately available as CUG Library volume #420A.</TITLE>
<H1>Index of /vol_400/420_01/</H1>
<H2>James L. Dean (New Orleans, LA) contributes his VGAMAZE tools written for MS-DOS VGA graphics with the Borland C++ 3.0 compiler. VGAMAZE displays mazes with square (SQRMAZE.CPP) or hexagonal rooms (HEXMAZE.CPP) in three dimensions on your monitor. It includes a template for one dimensional virtual arrays. The plotting class can plot any surface z=f(x,y). An example program for surfaces (SPIKE.CPP) demonstrates that its good for more than just mazes. The CUG Library distribution includes all C++ source code and executables for SQRMAZE, HEXMAZE, and SPIKE. VGAMAZE version 4 (as released on 02/27/94) is immediately available as CUG Library volume #420A.</H2>